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The bread and butter of Gone with the Win, pertinent articles that make you think of who YOU are as a gamer, what we want as gamers, and where could gaming take us

30 Years of Snake – The Phantom Pain Review

With 30 years of Metal Gear gaming under the belt, this month Metal Gear Solid 5: The Phantom Pain released, together with the prequel chapter Ground Zeroes, Hideo Kojima ties up once again, more loose ends for Big Boss, this time in the 1980s on one of the largest stages ever set …

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I played this game called Metal Gear… then thirty years happened…

Looking back I could probably break down video games into 6 or maybe 7 distinct eras of gaming. Where each era was defined by distinct takes and preferences on what I was interested in playing, on which platforms, and the social aspects that went along with each. In probably my …

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A Side of Developer Life With Triangle Studios

  I am almost nearing 1,000 PC games in my combined game store libraries. That number doesn’t really include every video game I’ve ever played. That game count still pales in comparison to the number of games that are out there to play, all vying for gamer attention, all made …

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Why We Are Adopting Windows 10, and Why Should You?

Does it really matter which version of Windows you are using to send an email, work on a spreadsheet, or look at a web page? Let’s face it, since Windows 95 these features are essentially the same and Window’s incremental improvements for $100-$210 a pop really do not matter for common …

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LOST in The Forest A Game Diary (Part I)

What I remember most about that night was the rain, my God, the rain. I woke up with the skies a dark, acrid black and a downpour that wouldn’t let up. Even with an umbrella, coat, and standing between two large buildings, rain water was seeped into my toes. I …

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State of the Game: Evolution or De-Evolution of Games Part II

As we left off previously, Kickstarter has opened a new avenue previously unattainable by your average gamer. Obsidian Entertainment, announced in 2012 that it wanted to do a Baldur’s Gate/Icewind Dale type of spiritual successor. Did big publishing houses want this? No, gamers did, 700,000 of them fervently did. These …

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